

Neat phrase, huh?
Imagine a dynamic surface shifting in the light, stretching and twisting to the forms of memory. If my hypothesis turns out to be correct, I should be able to create such an image in the Source engine. It may not even be that difficult. Then again, nothing seems all that difficult right now.
I like that the word vessel can refer to both a body and a ship. Perhaps that's what Conrad meant when he said that "Of all the living creatures upon land and sea, it is ships alone that cannot be taken in by barren pretenses, that will not put up with bad art from their masters."
Things I noticed while watching
Blade Runner: The Final CutThe derelict hotel where JF Sebastian lives is called "The Bradbury"
The photograph in which Deckard finds the link between Zhora and the snake skin looks like a reference to the stunning scene in Tarkovsky's
Nostalghia when the writer collapses on his hotel bed.
The very act of investigating the photograph as Deckard does, through the machine he speaks with, is about shattering the borders of the image, about looking beyond what's actually visible in a photograph or any flat representation. If one can see closely, it becomes evident the way Deckard enters the reflection in the mirror is impossible. The foreground element which is blocking Zhora from view could not be shifted unless the image was stereoscopic or holographic. I believe this is the central metaphor of the film.
After Rachel saves Deckard by shooting her fellow replicant, Leon:
"You got the shakes? I get 'em bad."
"..."
"It's part of the business."
"I'm not part of the business; I am the business."
She's not talking about the business of being a replicant - she is talking about the business of being human. She is talking about shifting the borders of humanness just as Deckard shifted the borders of the image.
When Roy and Deckard have their showdown, there is a strong emphasis on the right hand of man versus the right hand of his gods. There is a lingering close-up of Deckard's right hand holding his pistol, the wall bleeding with water in the background, when Roy says "Come on Deckard, show me what you're made of." Roy punches through the wall and breaks two of Deckard's fingers - one for Pris and one for Leon. He then returns the pistol and tells Deckard to shoot straight. In this shot you can see that part of Roy's ear was torn off by Deckard's first shot.
Later Roy's right hand twists into a rictic (sp? old memory) claw, showing us he is near death. He resorts to desperate measures in order to reopen it: from a beam he draws a long iron spike which he drives through his hand, palm first. The hand, and his body, once again and for the final time return to his command. The nail is the only authentic-looking relic in the film. There are many antiques and reminiscent features of the old world, but I believe the origami figures and the nail deserve our special attention.
It is this same hand which catches Deckard as he slips from the beam atop the roof. The nail is visible in Roy's hand as he hauls Deckard from the abyss.
Deckard himself is a replicant, this much is made clear by many clues. The implication of this though is not that Deckard is inhuman, but that the replicants (specifically Roy and Rachel) are inartifical. Who is the skin job? Creation is a universal act; we invent our gods and they invent us.
The care that went into creating this final cut is extraordinary. Wherever you are, find a way to see it while it's still playing in theatres.